This Weeks Geek - Streaming the Future
/Netflix started it, they got people used to streaming their entertainment to their homes. Then OnLive and Gaikai started streaming video games to our homes. They require a decent-ish network connection (5 MBps for OnLive), but they allow you to play full games on lower ends devices (like a netbook). OnLive has it's own client that is used on Windows, OS X, Android, and iOS in order to run any game that they provide while Genkai currently runs within a browser. Right now the content that they provide comes from other developers. Now what sort of future does streaming have in video games?
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